Minecraft is an online multiplayer game and single player offline game about placing blocks and going on adventures.
Its is fun to build things and explore random generated worlds, either in creative mode with unlimited resources or survival mode crafting weapons and armor to fend of mobs (economics theory: abundance, scarcity and private property).
This mini-economy is a great interactive resource for young learners of economics.
Some YouTubers even have their own servers and world focused on economics and entrepreneurship.
FundaFunda Teaching Resources has wrote an article about Teaching Economics With Minecraft.
FundaFunda have now created “Fundaville” on a dedicated server to help students interact and be part of an economy.
What will this look like?
1. There will be no formal teaching – this is strictly “learning by doing”
2. Students get on Minecraft and play as often as they want to
3. They will focus on making money through various entrepreneurial ways – or by getting a job. The ‘money’ they will use will be gold blocks.
4. It will be up to the students in the economy to decide how the economy will be run – they could elect a president, decide everyone should pay taxes, create laws etc. It will be up to them to work out how to operate and thrive as a community.
5. There will be a maximum of 25 students in a world. They will be able to “talk” to each other using the Learning Management System (Canvas) we deliver our courses through. A FundaFunda teacher will moderate the discussions and there will be a FundaFunda representative playing in the world and making sure the focus of the world stays on economics.
Source: (Merwe, 2014).
Copyright © 2016 Zoë-Marie Beesley
Licensed under a Creative Commons Attribution 4.0 International License.